@startuml
sprite $location_crosshairs [48x48/16] {
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}


!define FA6_LOCATION_CROSSHAIRS(_alias) ENTITY(rectangle,black,location_crosshairs,_alias,FA6 LOCATION_CROSSHAIRS)
!define FA6_LOCATION_CROSSHAIRS(_alias, _label) ENTITY(rectangle,black,location_crosshairs,_label, _alias,FA6 LOCATION_CROSSHAIRS)
!define FA6_LOCATION_CROSSHAIRS(_alias, _label, _shape) ENTITY(_shape,black,location_crosshairs,_label, _alias,FA6 LOCATION_CROSSHAIRS)
!define FA6_LOCATION_CROSSHAIRS(_alias, _label, _shape, _color) ENTITY(_shape,_color,location_crosshairs,_label, _alias,FA6 LOCATION_CROSSHAIRS)
skinparam folderBackgroundColor<<FA6 LOCATION_CROSSHAIRS>> White
@enduml